![]() The only keyboard button in use is the space bar which will toggle "Hold Ground" - this is for fighting necromorphs if you accidently miss a lot and click to walk instead. In the marker room, you can use the console by walking up to the computer and clicking the flashing text to navigate through the menus Since DeadSpace heavily integrates the user interfaces into the game itself, I thought I would do the same. The game is built to support an 89 room grid, although right now all the floors are the same except for 6 which has the marker room. ![]() When you step onto the lift, the controls will activate and you can click the up or down arrow to go to the next floor. As in DeadSpace, you have to shoot off the necro's arms and legs - body shots will just slow them down and not really do any damage. Don't think I didn't consider it! When you move near a door, a yellow arrow will appear click it to move to the next room.
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